Posts by Tag

unity

Unity UI Tips: Draw calls

4 minute read

There are a few ways to optimize your game’s UI in Unity, but today we’ll focus on the draw calls.

C# Closures: Mostly harmless

3 minute read

Let’s take a deep dive into a curious code snippet and explore how closures can impact your Unity game’s performance.

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c#

Unity UI Tips: Draw calls

4 minute read

There are a few ways to optimize your game’s UI in Unity, but today we’ll focus on the draw calls.

C# Closures: Mostly harmless

3 minute read

Let’s take a deep dive into a curious code snippet and explore how closures can impact your Unity game’s performance.

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quick-tips

Unity UI Tips: Draw calls

4 minute read

There are a few ways to optimize your game’s UI in Unity, but today we’ll focus on the draw calls.

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ui

Unity UI Tips: Draw calls

4 minute read

There are a few ways to optimize your game’s UI in Unity, but today we’ll focus on the draw calls.

Back to Top ↑

software-architecture

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performance

C# Closures: Mostly harmless

3 minute read

Let’s take a deep dive into a curious code snippet and explore how closures can impact your Unity game’s performance.

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readability

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