Rocket Star
I worked on Rocket Star at Pixodust Games as a Generalist Programmer, and went through the prototyping, soft launch, global launch and live service phases. This was my first professional game project.
Rocket Star is an Idle/Simulation game where you build a rocket factory and explore the galary.
The game was released in 2019.
Responsibilities
- Implemented gameplay mechanics in collaboration with game designers.
- Implemented UI (Unity UI) in collaboration with artists and game designers.
- Ensured the game was optimized for mobile platforms.
- Observed crash reports and fixed bugs.
- Implemented analytics events.
- Implemented Remote Config and AB Testing.
- Maintained and evolved the company’s software architecture.